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Image:Gc02cd7.gif Image:Gc11nq9.gif
About Guillotine Cross :

The 3rd jobs of Assassin Cross which has a bone-themed look based on Loki's outfit from the Ragnarok manwha. They now have more self-buffing skills and skills dealing with poisons, including being able to brew many new dangerous poisons from various herbs. Guillotine Crosses gain several new damage-dealing skills like Cross Impact, Phantom Menace, Rolling Cutter, and Cross Ripper Slasher. Their Cloaking Exceed is an improved version of Cloaking which lets the user take several hits before being uncloaked, as well as being undetectable to insects and demons. Lastly, the skill Hallucination Walk greatly increases their evasion and speed, but with a negative effect after the skill's duration.


======================================================


BUILDS?

Things you should know how todo before you ready my example stats guide:
-Your
Str should ALWAYS, ALWAYS, ALWAYS, be a multiple of 10 including your
bonus from job/equips/buffs. So an example would be 120+20 or 115+15.

-Make sure your dex is added before you attribute agi for dual daggers

-Your
agi should ALWAYS, ALWAYS, ALWAYS, be attributed with buffs and
awakening potions so that you only put in ENOUGH FOR YOUR LAST ATK SPD
POINT. An example of this is if I had a Sinx with 120+ 25 from buffs
and equipment and his atk spd is 189 with awakening. Attribute as much
as you want UP TO that attack speed point! So if I wanted 191 I'd
slowly add until I get 191 attack spd.

Remember that usually 6 agi -> atk spd point and 20 dex -> atk spd point.

======================================================


EMP BREAKER?

Emp breaker build is 120 str, 120 agi, rest is dex and vit

You want a SinX build that can emp break.

11x str
11x agi
50+ dex
80-100 vit

Equipments :

bapho horns, dex valk, atk valk [leaf cat in dex, gemini in atk]
valk armor [ed, marc], fire armor (marc)
VVVS CK or VVS elemental CK, +10 desert wind (people)
+10 mes, +10 desert wind (emp)
valk shield [thara]
wool scarf [marse]
+9 tidal shoes [firelock soldier]
ceb [mantis/kukre]
ceb [mantis/kukre]
ceb [errende ebecee]

You can also try

Paper +7-10 infiltrator [1]
Raydric/noxious wool scarf
superior tidals
2 renown archer gloves / cebs with kobold and or kukre / atk helm - > vanberk - DWE -> vanberk
valk armor -> marc
*Or you care what type Life Hehe !

Always swap to your 50% demi human redux gear set when you aren't attacking someone or something

180-190 aspd with buffs, food(If meron), and etc.

box of gloom
box of resentment
aloevera
awakening pot
authoritive badge
cold resist pot

Use str, dex, vit, and agi food
Use all +10, but u can use what u can afford and switch the cards according to your stock

enter precast with a fire armor and swap to your marc afterwards. Use edp on emp and on people

There's
really no "emp breaking sinx" .Emp breaking is just one of their jobs. Saying emp breaker sinx is like saying buffer priest or killer high
wizard

*Note: If you get the right equips and additional buffs you might be able to break the emperium in around 7-20 seconds. According to this player:

Quote:
my best timing with mes was:
+10 Mes[ 3 Abysmal Knight ] + 10 dwind[2 demonrings and 2 orc skellet]

With Ice pick the combination chances: (Meron ba nito sa asRO? xD)

Ice Pick [ Abysmal Knight] + 10 dwind [ Abysmal Knight Card Orc Skeleton Card Orc Skeleton Card Demonring Card]

Thats how i get my best times

============================================================

PURE KILLER BUILD?

Apparently you can experiment with the equipments in this part, you can use Valkyrie or Diablos set to become IMBA?

+9/+10Naght Sieger Pheeroni
+8-9 Valkyrie Armor/+8-9 Diabolus Armor Tao Gunka
+8-9 Valkyrie Garment ~
and so on~
ceb [mantis/kukre]
ceb [mantis/kukre]
ceb [errende ebecee]

But most suggested builds are this:

11* Str
9* Agi
10* dex
Rest is vit if you want

or

11* Str
90 Agi
120 Dex
Rest Vit

I fully recommend a Gx to be a dual damage if he/she wants to be a pure killer


======================================================

(~) Offensive Skills

Spoiler for Explanation :



: Cross Impact:

Fixed Skill Level
Max Skill Level 5
SP Cost 25
Single Target (Enemy)
Instant Cast
0.5 Second Aftercast Delay
2 Second Motion Delay

Description: Strikes a single target rapidly for 7 hits.

Damage: 1150% + (50% * Skill Level)
Range: 3 cells (4 cells if you don't use it 5 cells or farther away)

After the 0.5 Second Aftercast delay, you can preform another action if you wish during the Motion delay.
(For example, Moving, Ctrl+Clicking, a 2nd Cross Impact, Cloaking, or pretty much anything else.)
People say it's possible to chain up to 3 in a row.

http://kurupar.blog36.fc2.com/blog-entry-146.html Or just dance it imo.
-------------------------------------

: Rolling Cutter :




Fixed Skill Level
Max Skill Level 5
SP Cost 5
Self Target
Instant Cast
0.1 Second Aftercast Delay

Description: Katar Exclusive Skill. Using the katar strikes in a rotation in a 3x3 area around the player striking all

enemies in range. Each rotation increases your rotation counter, which increases the damage of Cross Ripper Slasher. You

can't have more than 10 rotation counters.

Damage: 100% + (20% * Skill Level)

You do not need to hit anything to get a Counter.
Counters last for 4 seconds
If you get another counter, it resets the timer.
If you move, you lose your Counters
Changing Weapons does not make you lose your Counters.

-------------------------------------


: Cross Ripper Slash :


Skill Level Toggle Able
Max Skill Level 5
SP Cost 16 + (4 * Skill Level)
Single Target (Enemy)
Instant Cast
0.5 Second Aftercast Delay

Description: Consumes the rotation counters accumulated from Rolling Cutter. The spinning blade is shot out dealing strong

damage to a target. The damage is increased by the number of counters. After using Cross Ripper Slasher your counters are

reset to 0.

Range: 7 cells (8 cells if you don't use it 9 cells or farther away)
Damage: 160% + (40% * Skill Level)

Counter Test :

Spoiler :



1+6 Str, 1+5 Dex, 1 Luk
+0 Injustice Jur (125 Weapon Atk)
Level 10 Katar Mastery (+30)
Vs Lunatic

Melee Attack: 192+40
1 Counter: 632
2 818
3 805
4 958
5 931
6 1163
7 1138
8 1385
9 1225
10 1466


Formula Including the Counters (Thanks to Clogon)
160%+40%*s.lvl + 50%*[counter/2]

-------------------------------------

: Dark Illusion :



Skill Level Toggle Able
Max Skill Level 5
SP Cost 40
Single Target (Enemy)
Instant Cast
1.5 Second Aftercast Delay

Description: Rapidly closes the distance to a target and deals damage. Has a low chance to trigger Cross Impact.

Damage: 100%
Range: 2 cells + (1 cell * Skill Level)
(+1 cell if you don't use it +2 cells or farther away)
Chance to Activate Cross Impact: ~20%

Doesn't stack you with Target
Not usable in WoE
Cannot Shift-Click allies with it to move.


======================================================

(~) Buff/Defensive Skills

Spoiler for Explanation :



: Cloaking Exceed
Fixed Skill Level
Max Skill Level 5
SP Cost 45
Self Target
Instant Cast
2.5 Seconds Aftercast Delay

Description: Unlike regular cloaking it allows hiding from Insect and Demon. When active it allows you to receive 3 hits

without being unhidden. Skill Level increases the number of hit and movement speed.

SP Cost per Second: 10 - (1 * Skill Level)
Movement Speed: 90% + (10% * Skill Level)

Hits Allowed before Revealed: [(Cloaking Exceed Level +1)/ 2]
where [x] means flooring

You suffer the Aftercast Delay if you use Cloaking Exceed to leave Cloaking Exceed. (No Extra SP is taken however)

-------------------------------------

: Phantom Menace :

Fixed Skill Level
Max Skill Level 1
SP Cost 30
Self Target
Instant Cast
1 Second Aftercast Delay

Description: The Guillotine Cross strikes from the shadows to hit all hidden targets in a 7x7 area for 300% damage. Cancels

hidden status on all targets that are hit.

-------------------------------------

: Hallucination Walk :

Fixed Skill Level
Max Skill Level 5
SP Cost 100
Self Target
Instant Cast
5 Minute Reuse Delay

Description: Momentarily increases the users speed to the limit, granting high evasion rate of physical and magical attacks.

Using the skill consumes 10% of max HP, and when the skill ends for 25 seconds you receive half movement speed and half

attack speed.

Flee Increase: +50 * Skill Level
Magic Damage Evation: 10% * Skill Level

Can cancel with Agi Down, or Dispell? (I'll do PVP tests later)

-------------------------------------

: Weapon Blocking :

Skill Level Toggle Able
Max Skill Level 5
SP Cost: 44 - (4 * Skill Level)
Self Target
Instant Cast
2 Second Aftercast Delay

Description: Has a chance to completely block a short range physical attack. When an attack is blocked you have a chance to

use counter slash or weapon crush. While its active it continually drains SP. Reusing the skill cancels the effect.

Blocking Chance: 10% + (2% * Skill Level)
Duration: 180s
SP Drain: 3 SP every 3 Seconds

Notes: (Thanks Clogon)
Only works on melee attacks.
Does not stop your skills from activating like Parry and Guard does.
Can be used against melee single target skills (Like Bash) or melee AoE skills (Like Magnum Break).
If you block an attack you have ~1.5-2s to use Counter Strike or Weapon Crush.

-------------------------------------

: Counter Slash :

Skill Level Toggle Able
Max Skill Level 5
SP Cost: 2 + (3 * Skill Level)
Self Target, Must use during Weapon Blocking's Block Delay
Instant Cast
2 Second Aftercast Delay

Description: When successfully blocking an attack with Weapon Blocking, you can counter using Counter Slash. Damages all

targets in a 3x3 radius around the user. The damage is increased by the user's AGI.

Damage: 300% + (100% * Skill Level)

Agi Test :

Spoiler :



1+6 Str, 1+5 Dex, 1 Luk 1+5 Agi
Barehand
Vs Hornet

Melee Attack 68
Counter Slash:
(1+5 Agi) 741
10 (Total) Agi 747
20 763
30 778
40 793
50 808
100 884

Formula with Agi (Thanks Clogon)
300%+100%*s.lvl+1%*agi + (14% don't know where this is from more tests needed)

-------------------------------------

: Weapon Crush :


Fixed Skill Level
Max Skill Level 5
SP Cost 20
Self Target, Must use during Weapon Blocking's Block Delay
Instant Cast
1 Second Aftercast Delay

Description: When successfully blocking an attack with Weapon Blocking, you can counter using Weapon Crush. When used it

divests the attackers weapon. Increased skill level increases the success rate and duration.
Damage: 100%
Success Rate: ??? (I'll do PVP tests later)
Duration: 40s * skill Level

Divest works on monsters. (Probably same effect as Rogue's Divest)
When it activates, it shows Full Divest animation.

Notes: (Thanks Clogon)
Chance is similar to normal divest. Don't know Base Chance yet but the difference in Dex is a big factor.
Due do low delay you can use 2 Weapon Crush for every counter.
Forgot to test against spears.
Divest Weapon from Skills only affect the right hand. Left hand cannot be divested with Divest Weapon. Need to test Divest Shield.



======================================================

(~) Poison Skills

Spoiler for Explanation :



image:GC_Research_New_Poison.jpg: Research New Poison :

Max Skill Level 10

Description: Allows creation of new poisons. Higher levels of the skills unlocks new types of poisons and increases the probability of success. It is necessary to have medicine bottle bowl and a poison creation kit.

Success Rate: 30% + (5% * Skill Level)

Creatable, New Poisons:

Spoiler :



Level 1: Paralyze image:GC_Paralize_status.jpg

A paralyzing poison.
For 300 seconds, decreases attack speed by -10%, evasion -10%, and movement speed by 1/2.
Weight: 2
Note: Movement reduction does not work.

Level 2 : Pyrexia image:GC_Pyrexia_status.jpg

A poison that causes a high fever.
For 300 seconds, causes incurable blindness and causes the player to see illusions. Sometimes causes 100 damage which can interupt casting of skills.
Weight: 2
Only causes Blindness no confusion effect.
Blindness of screen is only lasts 30 secs reduced by stats and can be cured.
25% flee and -25 hit penalty remains till poison is removed.
Even if Poison is removed Blindness remains till the 30s ends.
Damage is once every 3s.
Interupts casting.

Level 3: Disheart image:GC_Disheart_status.jpg

A poison that slows healing.
For 300 seconds, drops the effectiveness of recovery on the target by 20%.
This effect stacks with critical wounds.
Weight: 2
Reduces Heal and etc.
Don't know about potions as they vary quite a bit.

Level 4: Leech End image:GC_Leech_end_status.jpg

A poison created with leeches.
For 300 seconds, drains HP every second
Damage done by Leech End : (Maxhp/100)-(Armordef+Statusdef)
Weight: 2
Interupts casting.
Des not bypass Phen.
New damage formula: [HP/100+vit*2] on a GX and [HP/100-3xVit] on other Classes and Monsters.

Level 5: Antidote

Item Catalyst for the skill Antidote
Weight: 0

Level 6: Venom Bleed image:GC_Venom_Bleed_status.jpg

A poison that lowers the strength of a person.
For 15 seconds, reduces MaxHP by 15%.
Weight: 2
It lasts 300s instead of the stated 15s.

Level 7: Magic Mushroom image:GC_Magic_mushroom_status.jpg

A poison made with the dillusional effects of magic mushrooms.
For 300 seconds, every 4 seconds you lose 3% of your HP and involuntarially cast a random skill.
Weight: 2

Skills that are autocasted by Magic Mushroom:
Resistant souls, Power maximize, Improve conc, Backslide,Tatami flip, Cicada skin shedding, Sight, Endure, Hammerfall, Frost Joke or Dazzler, Flip Coin, Pick stone, Backslide, Angelus, Auto counter, Ruwach, Energy coat, Magnificat, Signum Crucis, Magnum break, First Aid, Summon spirit sphere, Auto guard

If you are already casting a skill it will cancel that casting to cast a new spell.
Power Maximization from this poison is bugged is doesn't work or drain SP.

Level 8: Toxin image:GC_Toxin_status.jpg

A nerve paralyzing poison.
For 300 seconds, every 3 seconds it causes the damage motion on your character, interrupting any skills. Skills not interrupted do not receive the effects of your weapon or cards.
Weight: 2
Damage is now only every 10s even if description says 3.
Drains 3% SP every 10 secs.
As stated before bypasses phen effect.

Level 9: Oblivion Curse image:GC_Oblivion_Curse_status.jpg

A poison that causes loss of memory.
For 300 seconds causes the target to suffer from amnesia. While in amnesia it blocks natural SP recovery, and cannot be canceled via lex divinia or green potion. While in this status you cannot use any skills.
Weight: 2
Int reduces chance of Curse by Int/125.
Int has no effect on duration.

Each level of Research New Poison also increases Enchant Deadly Poison's buff duration by 3 seconds.

-------------------------------------

: Create New Poison

Fixed Skill Level
Max Skill Level 1
SP Cost 10
Self Target
Instant Cast
0.5 Second Aftercast Delay

Description: Creates a new poison. Presents a list of poisons you can make with your current items.

Creating Leech End Test: (Lv 10 Research)

Spoiler :



7
6
6
6
6
6
F
6
6
6
6
7
9
F
F
9
9
7
7
6
9
F
8
8
8



Creating Antidote Test: (Lv10 Research)

Spoiler :



Made 6 at once
Made 6 at once
Made 9 at once
Made 8 at once
Failed
Made 9 at once
Made 9 at once
Failed
Made 6 at once
Made 7 at once
Failed
Made 6 at once
Made 6 at once
Made 7 at once
Made 6 at once

Creating Magic Mushroom Test: (Lv10 Research)

Spoiler :



6
8
8
6
7
F

-------------------------------------

: Antidote

Fixed Skill Level
Max Skill Level 1
SP Cost 10
Single Target (Anyone)
Instant Cast
No Aftercast/Reuse Delay

Description: Using 1 Antidote, cancels out the effects of a Guillotine Cross poison on a single target.

Range: 5 Cells (6 cells if you don't use it 7 cells or farther away)

-------------------------------------


: Poisoning Weapon

Skill Level Toggle Able
Max Skill Level 5
SP Cost 16 + (4 * Skill Level)
Self Target
Instant Cast
1 Second Aftercast Delay

Description: Coats your weapon with one of the Guillotine Cross poisons. While attacking there is a chance to poison the

target with the selected poison.

Poisoning Chance: 2% + (2% * Skill Level)
Duration: 60s * Skill Level

-------------------------------------

: Venom Pressure

Fixed Skill Level
Max Skill Level 5
SP Cost 20 + (10 * Skill Level)
Single Target (Enemy)
Instant Cast
1 Second Delay

Description: While your weapon is enchanted with Poisoning Weapon there's a very high chance to inflict the endowed poison on

the target. When used, you lose the poisoning weapon status.

Poisoning Chance: 70% + (5% * Skill Level)
Increased Hit: +10 + (4 * Skill Level)
Range: 1 Cell

-------------------------------------

: Poison Smoke

Fixed Skill Level
Max Skill Level 5
SP Cost 40
Ground Target
2 Second Cast Time
1.5 Second Cast Delay

Description: While your weapon is enchanted with Poisoning Weapon, you create a poisoning cloud in a 5x5 area. Every second

there's a 20% chance to inflict that poison on the target. When used, you lose the poisoning weapon status. Range 5 cells.

Duration: 4s + (2s * Skill Level)

Range: 5 Cells (6 cells if you don't use it 7 cells or farther away)

-------------------------------------

: Venom Impress

Skill Level Toggle Able
Max Skill Level 5
SP Cost: 8 + (4 * Skill Level)
Single Target (Enemy)
Instant Cast
0.5 Second Aftercast Delay

Description: Weakens a target's resistance to poison element attacks.

Poison Resist: -10% * Skill Level
Range: 5 Cells (6 cells if you don't use it 7 cells or farther away)
Duration: 10s * Skill Level (Thanks Clogon)
The skull remains on the target even if they are hidden or cloaked.

======================================================

(~) Assassin Cross Changes

Spoiler for Explanation :



Enchant Deadly Poison: Each level of Research New Poison also increases Enchant Deadly Poison's buff duration by 3 seconds.

Enchant Deadly Poison: Adds +400% damage to skills, instead of increasing skills damage by 400%. [Example, EDP SB is 800+400% (1200) instead of 800 x 4 (3200)] (Patch changed the effect again)
Enchant Deadly Poison now increases your final damage by 3x. (CI = 1400 x 3 = 4200%) (Patch changed the effect... yet again!)
EDP = (Weapon + Equip Attack) x5
Then half Cross Impact, Counter Slash, Soul Destroyer, and Sonic Blow's damage modifiers.
And double Cross Impact, Counter Slash, and Sonic Blow's SP cost.
EDP still doesn't effect Venom Splasher or Venom Knife.


(Thanks Clogon for below)
Soul Destroyer: Damage Formula: (300%+50%*s.lvl)*(atk+matk)
atk and matk are reduced by def and mdef respectfully.
Using Ice Pick will not allow you to bypass def or get increased damage.
EDP still doesn't add damage.

Venom Splasher: Damage Formula: 500%+75%*s.lvl
Poison React no longer increases Venom Splasher damage.

======================================================

Job 50 Bonus: (RO Future Wiki)
Str - 6
Agi - 7
Vit - 5
Int - 4
Dex - 7
Luk - 0

Stat/ASPD Calc (Doddler)

Skill Sim: Small / Large (Himeyasha)

=======================================================


Baseaspds for GX:

Tested with lvl 125 GX, not sure if level affects aspd.
Barehand : 159
Katar : 157
1 Dagger : 157
2 Dagger : 147
1 Sword : 134
2 Swords : 118

Shield : -15 aspd

Changes for EDP:

Enchant Deadly Poison does not quadruple the damage of skills anymore.
Instead it adds +400% damage at the end of the damage calculation.

Examples:

EDP+Sonic blow:
Before renewal : 800%*400% = 3200% damage
Renewal : 800%+400% = 1200% damage

EDP+Sonic blow+Link
Before renewal: 800%*400%*2 = 6400% damage
Renewal : Either 800%*2+400% = 2000% damage or (800%+400%)*2 = 2400% damage (please pm me correct one)

EDP+Grimtooth
Before renewal : 200%*400% = 800% damage
Renewal : 200%+400% = 600% damage

Meleeattacks remain unchanged (qudrupling the damage for 400% damage)

=============================================================



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